HELLO!

I'm Natalia.

I'm Natalia.

I'm Natalia.

I design things for
the next wave of internet surfers,
but mostly I make bad puns.

I design things for
the next wave of internet surfers,
but mostly I make bad puns.

I design things for the
next wave of internet surfers,
but mostly I make bad puns.

Product design.

Product design.

COG ADHD

Elevating engagement.

Elevating engagement.

Elevating engagement.

Crafting a new product marketing website to help users in the neurodiverse community achieve their mental health goals.

UX RESEARCH UI BRANDING PRODUCT MARKETING

Case study pending

Optimising healthcare.

Optimising healthcare.

Optimising healthcare.

Winning a 72-hour AI hackathon with a redesign of the symptom checking experience on the Healthily platform, with an empathy-first approach.

UX RESEARCH UI BRANDING PRODUCT MARKETING

Creating community.

Creating community.

Creating community.

How can we encourage offline connections for an online community? Originating a social networking app for remote workers that reimagines the future of work, from problem space all the way to MVP. 

UX RESEARCH UI BRANDING MARKETING

Leading a 24-hour hackathon team with British Airways to find ways to incentivise the use of thousands of expiring eVouchers. What's going wrong and what can be improved?

TEAM LEAD UX DESIGN LEAD

Graphic design.

Designing for research.

Designing for research.

Designing for research.

Producing logos and developing branding projects for Imperial College London.

BRANDING GRAPHIC DESIGN

Designing for beauty.

Designing for beauty.

Designing for beauty.

Designing podcast covers and other promotional material for Chic Model Management, Brisbane.

BRANDING GRAPHIC DESIGN

Graphic design.

A bit about me.

A bit about me.

Community loving.

Community loving.

Committed to giving back to the community of tech, entrepreneurs and beyond. I enjoy sharing what I learn - here you will find a couple of talks I’ve been invited to.

Community loving.

Playtime is design time, too.

Playtime is design time, too.

Experimenting with the art of storytelling using different mediums, including photography, song-writing, podcasts, and more.

Playtime is design time, too.

What If...

What If...

I have a theory that "What If?" is the most powerful question in the world of design. It opens up unlimited possibilities. Sometimes, it uncovers something great… But most often than not, it leads to some pretty weird ideas that go, quite frankly, straight into the bin. I’m here to give those weird ideas the praise that they deserve.

What if...

Let's make some waves.

Get in touch.

Let's make some waves.

Get in touch.